Frequently asked questions & Errata

errata

  1. Page 11, Ally Cards: Ally cards work differently from Action cards. They’re horizontal, and when they’re played they go above your character card, where they’ll stay until they are defeated by another player, after which they'll be moved to their player's discard pile. Thus, you can get their benefit every turn they remain alive. They can’t be used as a metal or to refresh flared metal tokens, and aren’t powered directly by metals as Action cards are.

  2. Page 12, step 4, Continuous Atium: Once you reach this point at the end of the track, each time you’d go up the Training Track (including at the start of every turn), you gain an additional Atium token.

  3. Riot (Universal): Riot’s new text reads, “Activate the top ability of one of your allies that hasn’t been Rioted this turn.” Riot now allows you to activate allies that have been activated regularly by burning metal and does not prevent you from activating them for the rest of the turn.

Metal tokens & atium

Combat

Missions

Player abilities & allies

action cards

Solo & Co-op mode

miscellaneous

Updated in January 2025